With over 6 years of experience, I specialize in designing, developing, and scaling backend systems and microservices. My core technologies are Go, Node.js, and Java, combined with expertise in cloud computing (AWS), containerization (Docker), and monitoring (Prometheus, Grafana, Loki). I have worked across industries like logistics, ridesharing, and gaming, contributing to companies like Cabify, Tacter (official partner of Riot Games), and Europcar Mobility Group. I am passionate about clean architecture, CI/CD pipelines, and open-source initiatives. Bilingual in Spanish and English.
Designed and implemented scalable backend microservices using Go, AWS, Elasticsearch, Redis, and Docker. Led the establishment of the foundational warehouse logistics system for the Logistics - Express & Cross-Dock division. Enhanced monitoring and observability of services through Prometheus, Grafana, and Loki integrations. Advocated for cloud-native best practices and agile methodologies within cross-functional teams.
Architected and deployed AWS cloud infrastructure and serverless backend solutions using Node.js and TypeScript. Developed a high-availability API Gateway and scalable services architecture to expand from 1 to multiple gaming products. Key achievement: Contributed to Tacter, a company that became an official partner of Riot Games.
Designed and deployed Docker-based microservices for fleet management, HR, and sales operations using Java and SpringBoot. Improved internal frameworks, driving faster microservices development cycles. Participated in the technological transition during Goldcar’s acquisition by Europcar Mobility Group. Enhanced legacy systems through microservices migration, promoting modular and scalable architectures.
Developed and maintained enterprise applications for Inditex (Zara, Massimo Dutti) using Java, SQL, and SpringBoot. Delivered solutions across logistics, HR, consulting, and sales departments.
Internship focused on developing scalable software solutions and supporting cloud migration initiatives.
Starbound Experience is a toy project to showcase how to use Go and EbitenEngine to compile a videogame made in Go to WASM and deploy it on the web.
Visit project siteCercaAlicante is a toy project built using Windsurf. It is a simple offline app made with Flutter to show the timetables of the Cercanías Alicante train system.
Visit project siteTaterubot is a Discord bot that allows recording voice messages and sending them on your server. Go + Postgres + Discord API + ffmpeg + Docker + AMPQ + Hexagonal Architecture + Github actions
Visit project siteOverly complicated project just to collect Rick and Morty cards. Go + React + CockroachDB + Microservices + Docker + GRPC + Google Sign in + CI/CD with Github Actions + GKE
Visit project siteTech used: mainly Go. I haved contributed to this public open source project, both in the core server and in different plugins(Jira, Github…). You can go to the Github pages of Mattermost and filter closed PR’s by my github handle hectorgabucio.
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